
Local, instructorled live Computer Graphics training courses demonstrate through interactive discussion and handson practice the fundamentals of Computer Graphics
Computer Graphics training is available as "onsite live training" or "remote live training" Onsite live training can be carried out locally on customer premises in Norge or in NobleProg corporate training centers in Norge Remote live training is carried out by way of an interactive, remote desktop
NobleProg Your Local Training Provider.
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Testimonials
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Dominik Kutten
Kurs: Adobe LiveCycle Designer
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organisering av klasser
Jarosław Jasiński
Kurs: Adobe Illustrator
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kunnskap og reaktivitet på problemer
Tadeusz Kopryaniuk
Kurs: Adobe Illustrator
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Treneren målrettet behovet vårt mot en veldig spesifikk casestudie og var i stand til å tilpasse seg situasjonen (ettersom løsningene på problematikken vår utviklet seg i løpet av kurset), utover den oppstrøms forberedelsen han gjorde.
Anne-Sophie Schwindenhammer
Kurs: Inkscape
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Janusz Magnuszewski - mLeasing
Kurs: Adobe LiveCycle Designer
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arbeid med eksempler
Kacper Gardziała - Exacto Sp. z o.o.
Kurs: Adobe Illustrator
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Fokus på lærerens behov
Barbara Szubert-Tabaczka - Volkswagen Poznań Sp. z o.o.
Kurs: Adobe LiveCycle Designer
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Kunnskap og metoden for overføring.
Magdalena Rokoszewska - Agencja Kreatywna Przereklamowani
Kurs: Techniki graficzne (Adobe Photoshop, Adobe Illustrator)
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Computer Graphics Underkategorier
Computer Graphics Kursplaner
- bruk et vektorgrafikkprogram.
- lage enkle objekter
- lage avanserte kurver
- lage en logo
- spore elementer laget på papir eller fotografi
- mottak av brosjyrer
- reklameplakater
- åpne og endre dokumenter og PDF-vektor, EPS
In this instructor-led, live training, participants will learn how to build an augmented reality mobile application with ARToolKit.
By the end of this training, participants will be able to:
- Develop a mobile application that overlays virtual imagery onto the real world
- Preprocess video to adjust lighting and resolve issues
- Integrate ARToolKit with third-party tools and functionality, including OpenCV, Unity, OpenSceneGraph and the mobile device's GPS, compass, and camera calibration utilities
Format of the Course
- Interactive lecture and discussion.
- Lots of exercises and practice.
- Hands-on implementation in a live-lab environment.
Course Customization Options
- The mobile application developed in this course can be target Android and/or iOS. To request your preference, please contact us to arrange.
In this instructor-led, live training, participants will learn to create 3D models for video games, 3D printing, house design, etc.
By the end of this training, participants will be able to:
- Understand the principles of modelling
- Understand and manage animations, particle effects, 3D graphics, UV map and unwrap
- Export models and assets to a game engine, 3D printer, or other software
Audience
- Artists
- Game Developers
- Complete beginners
Format of the course
- Part lecture, part discussion, exercises and heavy hands-on practice
This instructor-led, live training (online or onsite) is aimed at developers who wish to use CUDA to build Python applications that run in parallel on NVIDIA GPUs.
By the end of this training, participants will be able to:
- Use the Numba compiler to accelerate Python applications running on NVIDIA GPUs.
- Create, compile and launch custom CUDA kernels.
- Manage GPU memory.
- Convert a CPU based application into a GPU-accelerated application.
Format of the Course
- Interactive lecture and discussion.
- Lots of exercises and practice.
- Hands-on implementation in a live-lab environment.
Course Customization Options
- To request a customized training for this course, please contact us to arrange.
I denne instruktørledede, liveopplæringen, vil deltakerne lære å modellere et objekt for senere konstruksjon eller 3D-utskrift.
Ved slutten av denne opplæringen vil deltakerne kunne:
- Bruk FreeCads verktøy og arbeidsflyter til å erstatte kommersiell CAD eller BIM-modelleringsprogramvare
- Skriv til mange formater som STEP, IGES, STL, SVG , DXF, OBJ, IFC, DAE, etc.
- Bruk Python å utvide Free CAD funksjonalitet
- Automatiser FreeCad, bygg moduler og integrer Free CAD i en eksisterende applikasjon
Publikum
- designere
- Utviklere
- Mekanikere
Kursets format
- Delforelesning, deldiskusjon, øvelser og tung praktisk øvelse
This instructor-led, live training (online or onsite) is aimed at web designers who wish to use Maya for creating 3D animations.
By the end of this training, participants will be able to:
- Create realistic models and textures in Maya.
- Animate and render projects for high quality playback.
- Simulate natural effects like water and smoke.
Format of the Course
- Interactive lecture and discussion.
- Lots of exercises and practice.
- Hands-on implementation in a live-lab environment.
Course Customization Options
- To request a customized training for this course, please contact us to arrange.
In this instructor-led, live training, participants will learn how to generate realistic computer images using 3D graphics as they step through the creation of an animated 3D application that runs in a browser.
By the end of this training, participants will be able to:
- Understand and use WebGL's various functionality, including meshes, transforms, cameras, materials, lighting, and animation
- Animate objects with WebGL
- Create 3D objects using WebGL
Audience
- Developers
Format of the course
- Part lecture, part discussion, exercises and heavy hands-on practice
I denne instruktørledede liveopplæringen vil deltakerne lære å lage 3D-modeller som kan konstrueres eller 3D-trykkes.
Ved slutten av denne opplæringen vil deltakerne kunne:
- Lag utskrivbare 3D-modeller
- Bruk geometriske transformasjoner for å lage komplekse 3D-former
- Modell på en ikke-interaktiv måte ved å bruke minimale koder
Publikum
- designere
- Utviklere
- Mekanikere
- 3D-trykkentusiaster
Kursets format
- Delforelesning, deldiskusjon, øvelser og tung praktisk øvelse
- prinsipper for å lage datamaskingrafikk
- måter å tilpasse fargeskjemaet til bildene dine på
- retusjere regler og lage fotomontasjer
- måter å utarbeide logoer, diagrammer, tabeller og illustrasjoner
- utarbeidelse av visittkort, enkle annonser, reklametavler og brosjyrer
- grunnleggende for å forberede grafikk for utskrift og Internett-applikasjoner
Eksempel på emner for klasser:
- plakaten min
- portrett
- plass
- katalogen min
- ansiktet mitt
- billboard
- logoen min
This instructor-led, live training (online or onsite) is aimed at developers who wish to build hardware-accelerated object detection and tracking models to analyze streaming video data.
By the end of this training, participants will be able to:
- Install and configure the necessary development environment, software and libraries to begin developing.
- Build, train, and deploy deep learning models to analyze live video feeds.
- Identify, track, segment and predict different objects within video frames.
- Optimize object detection and tracking models.
- Deploy an intelligent video analytics (IVA) application.
Format of the Course
- Interactive lecture and discussion.
- Lots of exercises and practice.
- Hands-on implementation in a live-lab environment.
Course Customization Options
- To request a customized training for this course, please contact us to arrange.