
Local, instructorled live Augmented Reality (AR) training courses demonstrate through interactive discussion and handson practice the fundamentals and advanced topics of AR
AR training is available as "onsite live training" or "remote live training" Onsite live training can be carried out locally on customer premises in Norge or in NobleProg corporate training centers in Norge Remote live training is carried out by way of an interactive, remote desktop
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University of Glasgow
Kurs: A Practical Introduction to AR
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AR (Augmented Reality) Underkategorier
Augmented Reality Kursplaner
I denne instruktørledede, liveopplæringen, vil deltakerne lære grunnleggende om Augmented Reality (AR) -teknologier og de viktigste AR-produktene når de går gjennom opprettelsen av AR-mobilapplikasjoner.
Ved slutten av denne opplæringen vil deltakerne kunne:
- Utvikle AR-mobilapplikasjoner
- Bruk bildegjenkjenning og objektsporing
- Bruk geolokaliseringsfunksjonalitet
- Forstå ARAF-formatet for AR-innhold
Publikum
- entreprenører
- Innholdsprodusenter, journalister eller lærere
- Nettdesignere
- Apputviklere
Kursets format
- Delforelesning, deldiskusjon, øvelser og tung praktisk øvelse
In this instructor-led, live training, participants will learn how to build Augmented Reality Android applications for various business and industry applications.
By the end of this training, participants will be able to:
- Understand the fundamentals of AR
- Install and configure essential frameworks and tools for building AR applications such as Vuforia and Unity
- Build an AR Android application that overlays computer-generated data over live real-world data
- Troubleshoot, test, and deploy an Augmented Reality Android application
Audience
- Developers
- Engineers
Format of the course
- Part lecture, part discussion, exercises and heavy hands-on practice
Note
- To request a customized training for this course, please contact us to arrange.
In this instructor-led, live training, participants will learn how to develop an augmented reality (AR) app for iPhone and iPad.
By the end of this training, participants will be able to:
- Blend 2D or 3D digital objects and information with the real-world environment.
- Take apps beyond the screen, enabling them to interact with the real world.
- Use ARKit's capabilities for positional tracking and scene understanding.
- Integrate ARKit with SceneKit and SpriteKit.
- Control rendering with Metal 2.
Audience
- Developers
Format of the course
- Part lecture, part discussion, exercises and heavy hands-on practice
In this instructor-led, live training, participants will learn how to build an augmented reality mobile application with ARToolKit.
By the end of this training, participants will be able to:
- Develop a mobile application that overlays virtual imagery onto the real world
- Preprocess video to adjust lighting and resolve issues
- Integrate ARToolKit with third-party tools and functionality, including OpenCV, Unity, OpenSceneGraph and the mobile device's GPS, compass, and camera calibration utilities
Format of the Course
- Interactive lecture and discussion.
- Lots of exercises and practice.
- Hands-on implementation in a live-lab environment.
Course Customization Options
- The mobile application developed in this course can be target Android and/or iOS. To request your preference, please contact us to arrange.
In this instructor-led, live training, participants will learn how to build Augmented Reality applications on devices running the Windows platform for various business and industry applications.
By the end of this training, participants will be able to:
- Understand the fundamentals of AR
- Install and configure essential frameworks and tools (Vuforia SDK, Unity game engine, etc.) for building AR applications on Windows
- Build an AR application that overlays computer-generated data over live real-world data
- Troubleshoot, test, and deploy an Augmented Reality application on Windows
Audience
- Developers
- Engineers
Format of the course
- Part lecture, part discussion, exercises and heavy hands-on practice
Note
- To request a customized training for this course, please contact us to arrange.
I denne instruktørledede, liveopplæringen, vil deltakerne lære grunnleggende om IoT og AR og anvende disse læringene til organisasjonenes operasjoner og strategier.
Ved slutten av denne opplæringen vil deltakerne kunne:
- Forstå det grunnleggende i IoT og AR
- Lær hvordan IoT- og AR-teknologier fungerer
- Forstå hvordan IoT- og AR-teknologier kan brukes på virksomhetens strategi
- Ta informerte forretningsavgjørelser om IoT og AR
Publikum
- ledere
- entreprenører
Kursets format
- Delforelesning, deldiskusjon, øvelser og tung praktisk øvelse
Merk
- For å be om en tilpasset opplæring for dette kurset, vennligst kontakt oss for å avtale.